Why Your Retouching Looks Flat (And How Dodge and Burn Fixes It)
A student once told me that curves was better than dodge and burn for everything. I disagreed. He pushed back. I made a whole follow-up video. Then another one. Three tutorials later, we’d basically written a thesis on tonal control together, and I still stand by my original position: for sculpting light on a subject’s face, nothing touches dodge and burn done right. Curves is powerful, but it works globally. Dodge and burn works locally, and that difference is everything when you’re trying to make a flat photo feel three-dimensional.